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Savage Wisdom: Inspiration with an edge

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A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him.” -Sir Winston Churchill Shield Master – Gain +2 to your Dexterity saving throws when you have a shield. Your reaction can be used to potentially shield yourself from spells. There's lots of 'Your Vibe attracts your Tribe' and 'Knowing your worth' going on here. It's a good snappy reminder of how you can be effective at life - to be honest, it's a short listen so I'll probably listen to it a few times when I need reminding of a load of these concepts without having to dedicate time to a whole/more complex book. Research shows that there can be benefits from using sarcasm, one of which is creativity . Why does it boost creativity, you might ask? To come up with or understand a sarcastic remark, the brain needs to think clearly and creatively. The person’s tone should hint that the statement shouldn’t be taken literally and should rather be understood differently. Ritual Caster – You gain a ritual book that you can use to cast Rituals. You get two 1st-level spells.

Paladins use divine might to excel in direct combat. Thanks to Heavy Armour, they can take quite a beating. Their defensive spells and large health pool help too. Here are the best Paladin feats: I think the best thing for you to do is just live your life. Live a life that's worth living. One where you do what you want to do, pursue your passions. That way, if you meet someone, they'll be joining a life that's already really good. Dual Wielder: You can use Two-Weapon Fighting even if your weapons aren’t Light, and you gain a +1 bonus to Armour Class while wielding a melee weapon in each hand. You cannot dual-wield Heavy weapons. Tavern Brawler – Increase your Strength or Constitution score by 1, to a maximum of 20. An unarmed strike uses a d4 for damage. When your unarmed strike or improvised weapon hits an enemy, you can use bonus action to attempt to grapple the target.Sorcerers don’t need to prepare spells like Wizards. But they have fewer spells to play with at once. If that sounds like an issue, remember that Sorcerer spells hit even harder than their other counterparts. Here are the best Sorcerer feats in the game: Dungeon Delver – You gain the Perception and Wisdom that help you locate secret doors. You can avoid or resist traps. If they hit you, you have resistance to the trap’s damage. Travelling at a fast pace won’t impose a -5 penalty on your passive Perception score.

What is life without a little humor? Let’s be honest. Not all motivational quotes come from the greatest writers and the most inspirational books of all time. Sometimes, motivation can come from the mean, honest, and sarcastic remarks that also happen to be the funniest and most memorable ones.Elemental Adept: Your spells ignore Resistance to a damage type of your choice. When you cast spells of that type, you cannot roll a 1.

his Girlfriend/boyfriend’s name is Not Available. They are in relation from previous few years of a strong relationship. We have no information about his girlfriend/boyfriend. We all have our scars. That's what falling in love is all about: revealing your scars to somebody who loves you anyway. Magic Initiate Cleric – Get one spell slot, learn two cantrips, and a level 1 spell from the Cleric spell pool. Sarcasm is the most common form of verbal irony, and it is often used to sugarcoat scorn or disapproval. Sometimes, saying things sarcastically can be more effective than saying things literally. Some studies on the use of sarcasm show that most people find sarcasm to be more effective and condemning because it conveys both thoughts and emotions.Athlete – Increase maximum Strength/Dexterity by one. Standing after using prone uses less movement points. This lower penalty lets you move more. People always say that life shouldn’t be boring. The sassiest comments can be the best mottos, reminding us to live whimsically and unapologetically. One good thing about sarcasm is that it can be used in almost every scenario—whether you’re having a conversation with a co-worker or talking to your friends, an unpredictable response that’s dripping with irony can leave people in stitches. What are the proper proportions of a maxim? A minimum of sound to a maximum of sense.” – Mark Twain Magic Initiate: Cleric: You learn 2 cantrips and a Level 1 spell from the Cleric spell list. You can cast the Level 1 spell once per Long Rest. Your Spellcasting Ability for all 3 spells is Wisdom. History teaches us that men and nations behave wisely once they have exhausted all other alternatives.” – Abba Eban

A diary with no drawings of me in it? Where are the torrid fantasies? The romance covers?” – Cassandra Clare Shield Master: You gain a +2 bonus to Dexterity Saving Throws while wielding a shield. If a spell forces you to make a Dexterity Saving Throw, you can use a reaction to shield yourself and diminish the effect’s damage. On a failed Saving Throw, you only take half damage. On a successful Saving Throw, you don’t take any damage. The most straightforward option in Baldur’s Gate 3, Fighters are great for beginners. Subclasses like the Battle Master can really amp up the heat on Faerun’s monsters. Here are the best Fighter feats in the game: If you find me offensive. Then I suggest you quit finding me.” “If anything can go wrong, it will.” – Murphy’s Laws People that pay for things never complain. It’s the guy you give something to that you can’t please.” – Will Rogers

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Don’t mistake this fake smile and professional body language. I’d punch you in the throat if I knew I wouldn’t lose my job.” Of course, experts on communication and psychology advise people not to rely on sarcasm as it is often the cause of conflicts and misunderstandings . The Unexpected Outcome Want to know about Baldur’s Gate 3 feats? In an RPG game as nuanced as Baldur’s Gate 3, there are loads of ways to improve your character. Feats help you do that and more by providing important buffs that can affect your interactions with the world. Ability Improvement: Gain two ability points. Improve Wisdom as it impacts nearly everything a Druid does. Durable – Increases your Constitution score by 1, to a maximum of 20. If you roll a Hit Die to regain HP, you will gain a minimum HP that will be equal to twice the Constitution modifier.

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