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Posted 20 hours ago

Red Dragon Inn Boxed Card Game

£18.975£37.95Clearance
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About this deal

Some cards allow you to leave a Round of Gambling. If you leave a Round of Gambling, you cannot play Gambling or Cheating Cards for the rest of that Round, but you may still play Sometimes or Anytime Cards.

Winning Hand!" is a special Gambling Card because only Cheating Cards can be used to take control after it has been played. Many cards allow you to Ignore a Drink Card. You may only play a card of this type on a Drink that you are about to drink. You may not Ignore someone else's Drink unless that player first passes it to you, splits it with you, or otherwise makes you take effects from it. Some Sometimes Cards allow you to Negate or Ignore another card. These cards are described in "Negate and Ignore Effects" under "Other Rules". If you run out of Gold during a Drinking Contest, you will remain in the game at least until the Drinking Contest is finished. Ignore any effects that force you to pay Gold. If you do not win the Drinking Contest, you are out of Gold and out of the game! Buying Drinks cannot be Ignored. However, if a player plays a card that allows them to buy extra Drinks for another player, any player may use an Ignore effect to Ignore other effects on the card.Mead Example: Wizgille reveals Mead during her Drink Phase. No player alters the Drink, so she decides to split it with Kaylin. If a player somehow takes extra Drinks during a Drinking Contest (with a card like Kaylin's "You think you're so big? Have another drink!"), these extra Drinks do not affect the outcome of the Drinking Contest. If all remaining players would lose the game simultaneously, the game is a tie between those players.

When the damage resolves, Wizgille plays "I believe your attitude needs some percussive maintenance" to deal 2 damage the player who hit her. Wizgille's card causes Kaylin to lose 2 Fortitude, not Eve.Kaylin responds with "We don't think so!" Serena's card is Negated, so it has no effect. Serena does no damage to Kaylin, and her Piety remains unchanged.

After this, if any players have no Gold, they lose the game as well. This means that if one player passes out and another runs out of Gold simultaneously, the player who is running out of Gold could be saved by getting a share of the Gold ftom the other player! If your Alcohol Content is ever greater than or equal to your Fortitude, you fall unconscious and the Wench drags you up to your room to sleep it off. Your Gold is divided between the Inn and any players still in the game.Getting Started”: now specifies that 2-player games start with 8 Gold each rather than 10. With 10 Gold, we found that it was nearly impossible, even for a strong money-stealing character, to win on Gold. Changing the starting Gold to 8 makes for many more interesting decisions in 2-player games. You may play one Action Card. To play an Action Card, read the title of the card out loud, give other players a chance to respond to the card, then follow any instructions on the card and discard it to the Discard space on your Player Mat. You may play multiple Sometimes Cards in response to the same game event, even if they are multiple copies of the same card. However, you must play the cards one at a time and give your opponents an opportunity to respond to each one.

Minimum and Maximum Fortitude, Alcohol Content, Gold”: in the RDI 3 rules, this example was wrong! “You’re looking a little green. Drink this.” makes the target lose 3 AC and pay Phrenk 2 Gold. If a Drink's total Alcohol Content is less than 0 (such as "We're cutting you off!"), it counts as a 0 Alcohol Content Drink in a Drinking Contest. The Drink will still affect your Alcohol Content as normal. Anytime Cards may also be played here. When all players are done playing cards, each player drinks and discards their Drink, then the player who revealed the Drink with the highest total Alcohol Content receives one Gold from each other player. Also under “Drinking Contest”, we now specify that a Drink that makes you lose AC counts as a 0 for the purposes of a Drinking Contest.

More Drink Rules

It may be played in response to an effect that forces a player to leave the Round of Gambling, even if that effect would result in only one player remaining in the Round.

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