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Space Cowboys | Jaipur 2nd Edition | Board Game | Ages 10+ | 2 Players | 30 Minute Playing time

£9.9£99Clearance
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Jaipur does nothing to try to hide what type of game that it is. It is first and foremost a set collecting game. The objective of the game is to acquire cards of the same suit/color. Once you have acquired enough cards of the same color you can then sell them for tokens which will act as victory points at the end of the round. Anyone that has ever played a set collecting game before should already be quite familiar with these mechanics. The overall framework of the game may be similar to most set collecting games, but Jaipur has some interesting twists to how you acquire and sell cards. Each box contains a 10-cardtutorialto learn the rules without reading them, and three adventures of60 cards each. Just note, you cannot have more than seven cards in your hand at the end of the turn (not including camels). There should also always be five cards in the market.

Jaipur - A Detailed Review | Jaipur - BoardGameGeek Jaipur - A Detailed Review | Jaipur - BoardGameGeek

This simple but satisfying blend makes Jaipur 2nd Edition a highly accessible choice – I have played it with a wide range of family and friends. It comes in a compact format with a highly attractive design and great production values. It comes out at home, at the pub and on holiday – a game for all seasons. I strongly recommend adding it to your collection. A player may only sell one type of good per round. When selling silver, diamonds, or gold, the sale is required to have at least 2 cards even if only one token for that type remains. ENDING A ROUNDThere’s a bonus for the player with the most camels at the end of each round, so try not to let your opponent get ahead! I would have liked it if the artwork on the cards was brought to life a bit more, as it certainly doesn’t ooze personality. But the warm illustrations, colors and design evoke the theme well. For a budget game, Jaipur understandably hasn’t gone over the top with bells and whistles (I counted, and there’s not a single bell or whistle in the whole box). But what you do get works perfectly well.

Jaipur (card game) - Wikipedia

On a side note, Jaipur is a great example of a game that plunges you into a completely new and captivating atmosphere and story. It’s a great representation of Indian culture – a bustling market in the sun-bleached Thar Desert, colourful bazaars selling local oddities, satins and silks, and priceless gems; it’s an area of the world which we see all too little in our media and games. Jaipur is a homage to a quintessentially Indian environment, which makes it really interesting to play as you put yourself right in the busyness and energy of the market. What’s not to like? What Could Be Better? Jaipur is a card game for two players. It was created by Sébastien Pauchon in 2009 and published by Asmodee. Players assume the roles of powerful merchants in Jaipur, the capital of Rajasthan. The aim is to receive two "seals of excellence" and be invited to the court of the Maharaja. The game focuses on buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds.This player has sold four purple cards. They took the four highest valued purple tokens remaining. They also got to take a four bonus token as they sold four cards. End of Round Lets begin with acquiring cards. Instead of just drawing cards Jaipur gives you three different ways to acquire cards. One option is just to take one of the face up cards from the table and add it to your hand. The other two ways of acquiring cards are quite a bit more interesting. Instead of just taking one card from the market you have the option of taking as many cards as you want. If there are several cards that you want you can take all of them on one turn which makes it easier to collect sets. The catch is that you have to exchange the cards you take with cards from your hand. Thus you can change the composition of your hand but you can’t actually change how many cards that you have in your hand. Between these two decisions you have to decide between expanding the number of cards in your hand versus being able to take several cards that you want in one turn. Whoever had the most rupees at the end of the round wins. Best of three rounds wins the game. Set-Up a b Zimmerman, Aaron; Anderson, Nate; Mendelsohn, Tom (8 December 2017). "Ars Technica's ultimate board game buyer's guide". Ars Technica . Retrieved 12 November 2021.

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Nominees - International Gamers Awards". Internationalgamersawards.net . Retrieved 3 November 2019. If you take cards, you have to choose between taking all the camels, taking 1 card from the market or swapping 2 to 5 cards between the market and your cards. If you sell cards, you get to sell only one type of good per turn, and you get as many chips from that good as you sold cards. The chips’ values decrease as the game progresses, but you get increasingly high rewards for selling sets of 3, 4, or 5 cards of the same good at a time, so it’s all about waiting just the right amount of time to make your trade.

Separately, sort the bonus tokens by type. There are three different types. Shuffle each type and form three piles. These piles will not be spread out. Then scoring takes place. To do so, add up all the goods tokens you have collected. Diamond tokens will score you more rupees than gold, gold will score you more than silver, and so on. Also, five bonus rupees go to the player with the largest camel herd. Jaipur 2nd Edition is a tight, fast, and clever game with lots of great decision-making. You will find yourself battling the same person over and over to settle once and for all who really is worth the most camels! Not sure what game to buy next? Buy a premium mystery box for two to four great games to add to your collection! Buy Premium Box »

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At the end of the round, the player with the most camels in their herd receives the camel token, worth five rupees. Sort the goods tokens by their type. Lay the tokens out on the table so they can all be seen with the highest valued tokens on top of the lower valued tokens. A round instantly ends if three types of goods token are no longer available, or once the draw pile has run out.

Drawing from the market gives you choices: add a single goods card from the market to your hand, add all camels from the market to your herd, or take more than one goods card from the market and replace with an equal number of your existing goods/camels in any combination. Your hand can never exceed 7 cards, though there is no limit to the number of camels in your herd. Selling To Win

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