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The Crucifix Killer: A brilliant serial killer thriller, featuring the unstoppable Robert Hunter (Volume 1)

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It also contains a crescent in the middle of the hexagram, which is depicted as the Islamic crescent. Though to actually depict it, it has to be paired with a five-pointed star. This also supports that the Guiding Light is not present in The Rooms, as wielding the crucifix will give the player a message saying "Your crucifix feels lighter than normal..." and will not work against the entities that inhabit The Rooms. This adds that Guiding Light powers the item.

When the crucifix is used on an entity, Rush's far ambience can be heard faintly. [ citation needed] Since the crucifix will not affect any entities inside The Rooms, it's recommended to use it before then. However, if the player is aiming to preserve the Shakelight or NVCS-3000, it's still a good idea to keep it, to reduce the risk of dying before reaching the rift. If a player attempts to use the crucifix in The Rooms, there will be a message saying "Your crucifix feels lighter than normal..." Using the crucifix against either Seek or the Figure will appear to work at first, though the sigil on the floor will suddenly turn red and the trapped entity will be released as a shattering sound is heard. Since it is a powerful one-time item, it should only be equipped when the user is in complete danger.

However, using the crucifix on Void will restrict it from dealing significant damage to the player. If one is in the path of the Figure and they cannot escape it or outrun it, they can use the crucifix to buy them time to escape before the Figure breaks free. If the player is bad at dealing with entities like Ambush and Halt, they can use the crucifix to banish them. Crucifixes in biblical stories are known for banishing demons or exorcising them, concluding that the entities are demons of some sort. If Void is likely to appear and the player is not on low health and is wanting to use the crucifix later on, unequip the crucifix immediately to prevent it consumed by Void.

Dupe and Void are currently the only entities that cannot be seen being banished directly. Dupe is only implied that to be banished. This is likely due to the strength of the entities; lore-wise, they are important and powerful antagonists, while game-wise they serve as the most extreme tests of the player's skills, and shouldn't be skipped. However, a difference of the crucifix from the Totem of Undying is that the crucifix is activated when the player would have taken damage, while the Totem of Undying activates when the player would have died. Using crucifix on Ambush is effective if there are not enough closets or if a player is unexperienced. While the Figure and Seek are also hostile entities, the crucifix cannot banish them. It will only stun them for a period of time.Attempting to use the crucifix on El Goblino will result in him saying "¡Oye! Watch where you swing that thing, hombre! Uff!" There was a problem when using the crucifix on Rush or Ambush when in multiplayer, as the ray-casting of said entities would still kill other players while the entities were getting banished by the crucifix. This has since been fixed. The crucifix does not work on A-60, A-90, or A-120. This is likely due to Guiding Light not being present in The Rooms. The crucifix is connected with the Guiding Light, as when it's activated, the chains appear to be the same color as Guiding Light, along the cross turning blue before it disappears. This also applies even if the crucifix is failing to work, though the chains eventually glow red and break. There is reason to suspect that the crucifix's design is inspired by Phasmophobia's crucifix due to the similarity in their designs. Both have a similar use animation, with the crucifix burning/lighting up and then breaking. [ citation needed]

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