About this deal
The remaining players will take up the role of runners. These players have Magic Gear equipped and help out by dealing damage to the Magic Hand. To make positioning at Olm easier, we mark the tiles for the Mage hand, Melee Hand, and Melee Thumb (for portals) on both sides of the room. Your job is simple: deal damage to the Mage hand until it’s destroyed. Then help out with the melee hand. Melee Hand will Long-Range Mage Hand until the infinity symbol clears at which point they will return to damaging the melee hand.
All roles should remain on their side of the room to allow runners to continue to do their job to tip the balance. Lightbearer meta: If lightbearer is equipped, mage roles can deal 2 specs per phase. (Start with one spec as usual and do another spec once mage hand is down) Melee HandHere is the code you need to import your Olm Tile Markers: [{"regionId":12889,"regionX":37,"regionY":43,"z":0,"color":{"value":-1,"falpha":0}},{"regionId":12889,"regionX":37,"regionY":45,"z":0,"color":{"value":-1,"falpha":0}},{"regionId":12889,"regionX":28,"regionY":45,"z":0,"color":{"value":-1,"falpha":0}},{"regionId":12889,"regionX":28,"regionY":43,"z":0,"color":{"value":-1,"falpha":0}},{"regionId":12889,"regionX":37,"regionY":38,"z":0,"color":{"value":-1,"falpha":0}},{"regionId":12889,"regionX":28,"regionY":38,"z":0,"color":{"value":-1,"falpha":0}},{"regionId":12889,"regionX":37,"regionY":41,"z":0,"color":{"value":-16777216,"falpha":0}},{"regionId":12889,"regionX":37,"regionY":50,"z":0,"color":{"value":-1,"falpha":0}},{"regionId":12889,"regionX":28,"regionY":47,"z":0,"color":{"value":-16777216,"falpha":0}},{"regionId":12889,"regionX":28,"regionY":50,"z":0,"color":{"value":-1,"falpha":0}}] Melee hand is considered the hardest role, and assigned to just one player (ideally the one with the highest DPS gear/stats). As Melee Hand you will deal damage to the melee hand during each phase. Since AoE crystals come down from the ceiling (the same crystals that occur between each phase) you will have continuously move 2 tiles from where they will land while also dealing damage to Olm. Lightbearer meta
When Melee hand curls up, Melee Hand Role focuses on Mage Hand using Long Range WITHOUT LEAVING THE TILE.
Phase One: Olm will spawn on a random side of the room and your team has to focus on destroying the mage and melee hand Phase Three: Destroy the mage and melee hand at roughly the same time (you have a ten-second window) otherwise the hands will heal to full Be sure to communicate with your team and don’t kill off either hand if the other isn’t ready to go down as well. Phase 4: How to beat Head Phase