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Games Workshop - Warhammer 40,000 - Leagues of Votann: Einhyr Hearthguard

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The courageous warriors of the Cthonian Mining Guilds represent some of the most heavily augmented Kin – unreasonably brave souls who have enhanced the physical capabilities of their cloneskeins with cybernetic upgrades, all the better to extract precious minerals from rad-plagued nebulae, explosive asteroids, and fathomless ocean depths. With this penalty, your Beserks will usually be hitting on a 4+. It’s no biggie, though – simply drop one Command point on Cyberstimm Infusion and you’ll have re-rolls aplenty. Returning from their long sojourn, the Leagues of Votann brought with them a refined new aesthetic. This new look mixed elements of detailed metalworking and rune-etching with advanced technology built from (more or less) uncorrupted STCs*. Unlike the Imperium, the Leagues of Votann have a vast repository of knowledge including valuable Standard Template Constructs stored in their Ancestor Cores – the Votann themselves .

The toughest obstacles require a vehicle of tremendous power to break through, and the Hekaton Land Fortress serves with distinction. Festooned with weapons and capable of carrying a large number of troops, this impressive battle tank is a fearsome asset on the battlefield, dealing damage and soaking up punishment in equal measure.* Leagues of Votann Dice Set Let’s be clear, Votann have had a torrid time competitively in 10th so far, and there are few if any successful lists to draw upon. As such i’ve collated some ideas for your consideration, including a build of mine that I took to a 3-2 finish at Saffron Slam to test concepts in preparation for writing this article, and a heavily mechanised triple Land Fortress list from Rhys Davis that managed a 4-1 at Boardroom Brawl in August, and also leant heavily into Pioneers and Thunderkyn, with the addition of the Forgemaster / Six Man Thunderkyn combo.Having been playing with the Leagues of Votann for a while now, I’ve discovered quite a few nasty combos across the army. To celebrate the end of our Crusade series on Battle Report , these are my top five tips to give your Oathband a Guild-approved edge in their first games. 5. Refuse To Die

Master the tactics and technology of the Kin with this set of 50 Leagues of Votann datacards. They cover all the Core and Leagues of Votann Stratagems, as well as those unique to specific Leagues, and all the psychic powers available to the Grimnyr. No one will escape your judgement with these at hand.They aren’t all take and no give, either. Each Einhyr is equipped with a Volkanite Disintegrator and a shoulder-mounted grenade launcher, laying down a solid curtain of fire as they advance. Once the Einhyr Hearthguard join the melee, they’re just as formidable, lashing out with devastating concussion gauntlets.

This kit can alternatively be built as a standard Kâhl, a powerful leader for Kinhosts of any League.* Grimnyr

What Are the Must-Have Units to Start This Faction?

Hearthkyn form the rank and file of a Kinhost , clad in durable void armour and laying down storms of fire from bolt and ion weaponry. They’re an essential part of any Leagues of Votann force, forming squads of up to 20 warriors for the ultimate in objective defence.* Hernkyn Pioneers You can also personalise your legionaries with a set of Death Guard heads for Mark VI armour. This set includes 11 resin heads – nine spiked helmets, a rebreather-clad bare head, and a Sergeant’s helm. Blood Angels MKVI Shoulder Pads Sometimes, the best way to cut down Traitors is with a sword nearly as big as the Space Marine wielding it. Corswain is a legendary Dark Angels champion who wields his signature weapon – known simply as The Blade – with impeccable skill, and exemplifies the stalwart determination that his Legion is famed for. He’s also proper tasty in a fight. This spectacular resin model comes with a choice of hooded or helmed heads. Death Guard Legion Praetor Chosen for command and drilled for war from birth, Ûthar the Destined has trained his entire life to lead the Greater Thurian League to victory. He’s both an indomitable fighter and masterful commander, squeezing every ounce of potential from his soldiers while carving up his foes with the Blade of the Ancestors. With that, the Oathband was ready. The Leagues of Votann are a new faction, so I wanted to take on as many different armies as possible to put them through their paces. I managed to steal Peachy from his painting duties long enough to take on his wonderful Ventrillian Nobles for the campaign’s opener – a 25PL duel between two evenly matched sides.

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