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Games Workshop 60010101002" Burning of Prospero Action Figure

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th and 42 nd Sarcosan Voltigeurs - Recent arrivals on Terra in the wake of the Dark Angels campaign to bring their homeworld to Imperial Compliance. Each regiment comprised approximately 3,000 light infantry with a small detachment of Terranic Overseers. The XV th had been formally named the " Thousand Sons" by the Emperor and given their own expeditionary fleet so that they might begin to make contributions to the Great Crusade the Emperor had unleashed upon the galaxy to reunify all of Mankind beneath the aegis of the Imperium of Man. To get started, you choose a scenario from the rules book, and set up the game tiles to match the scenario map. Battle of Molech • Breaking of Anvillus • Xana Incursion • Carnage of Morox • Sangraal Campaign • Battle of Arissak • Battle of Perditus • Battle of Sotha • Drussen Atrocity • Scouring of Gilden's Star • Battle of Nyrcon • Battle of Tallarn • Cataclysm of Iron • Battle of Nocturne • War of Drakes • Battle of Pluto • Siege of Inwit • Burning of Ohmn-Mat • Bitter War Recovered records of the XV Legion show that no information regarding the Imperial Censure Fleet, or even of the Emperor's displeasure, was ever disseminated to the Legion. As the combined armada of Leman Russ and Constantin Valdor drew ever closer to the world of Prospero, the Thousand Sons busied themselves with mundane maintenance and their own esoteric training, oblivious to any threat. No attempt was made by the XV Legion or the various regiments of the Prosperine Spireguard to fortify any of the key defensive positions within the city of Tizca, the only large-scale urban settlement on Prospero to survive the Age of Strife. In several cases, there were even reported disappearances of key Legion and civilian personnel who appeared to have stumbled across information related to the fleet's approach and then were silenced, with the evidence at hand suggesting the use of potent memory-altering telepathy to quell any unrest at the sudden disappearances, a feat few even a Legion such as the Thousand Sons were capable of.

So, maybe what it comes down to is that both games should exist; they just shouldn't necessarily exist in the same collection. For all the fun I've had with Burning of Prospero, I still find it impossible not to see it as an entirely redundant game system. And that's a horrible thing to say considering how much the game does right. Being those units assembled on Beta-Garmon to prosecute the Writ of Censure issued by the Emperor's hand in 004.M31 decreeing that Magnus the Red, Lord of Prospero and the XV Legion of the Legiones Astartes, be brought in disgrace to Terra, there to face the judgement of his father for violation of the Edicts of Nikaea. By the time the Thousand Sons were reunited with their Primarch Magnus, they numbered only one thousand active Astartes -- literally the "thousand sons" of Magnus. Through unknown means after his restoration to his Astartes, Magnus gained the knowledge required to cure his Legion's tendency towards rampant mutation. Secutarii Sinister - Approximately 1,000 Secutarii of the Ordo Sinister, attached to the force as support troops for the Chamber Occidentalis.

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Selections: 4x Bolt Pistol, 4x Execution Blade, 4x Frag, Krak, and Psyk-Out Grenades, 4x Vratine Armour

Oh my it looks like Greigor is a separate sprue, along with Ahriman, giving GW the option of selling them separately later on down the road! Looking for some input on list building just from the models that come with the Burning of Prospero boxed game. I've got them mostly painted and plan to enjoy the game itself with some friends and with another group that will teach me the basis of the rules of Horus Heresy. The only thing is I've been building a list in battlescribe and was looking for some input to get two even legal lists of 1,000 points. Since I paid for the whole sprue, I'm gonna use the whole sprue so I have nearly the all modeled magnetized barring some exceptions(see SoS). The list is not defined to be efficient but the intent was to pad things out neatly into 1k pts so nearly all infantry. Some of those Thousand Sons detachments fighting in the Great Crusade elsewhere in the Imperium were to be destroyed by their allies before news of Prospero's destruction reached them: 2,000 under Sentor Rahme of the 9th Fellowship were slaughtered in their encampments by the Ultramarines attached to the same force, and 300 Veterans of the 7th Fellowship were abandoned to their deaths during the assault on Maktor VIII by the Imperial Fists to name but two of the more prominent cases. Later during the Heresy, traitor and loyalist forces would clash upon Prospero's surface once more. Yes, I know they're part of the same series, so all these similarities make sense. I applaud the decision to have a sense of consistency and coherency across a product line. But I'm not finished yet, so stop interrupting.

Great Company The Serpents of the Battle-Moon — 7,800, primarily infantry support and heavy weapons Rapier units Magnus the Red, Primarch of the XV Legion, Warden of Prospero - Deemed to be in violation of the Conventions of Nikaea and the Emperor's Decree Absolute, for which he was to be captured and returned to Terra for judgement by the Emperor by the forces of the Censure Host. Essentially withdrawing from the Great Crusade because of the ruling of Nikea, the majority of the Thousand Sons gathered on their homeworld of Prospero. During the Council of Nikea, Magnus received a prophetic vision that his brother and the Emperor's favoured son, Horus, would rebel against the rule of their father and burn the Imperium in a galactic civil war. Magnus, assured of his own personal psychic might, believed he could stop this event from happening using his knowledge and powers, [1b] and soon after returning to Prospero he set such events in motion. He first attempted to psychically guard Horus from malign interference; when this failed, he decided that he had to immediately warn the Emperor of what had transpired. To a colossus of such psychic power and personal vanity as Magnus, using a succession of intermediaries as communicators (the normal method of galactic communication) seemed too slow and unlikely to be convincing enough; Magnus was, after all, about to tell the Emperor that his favourite son and chief lieutenant aimed to overthrow him. So, to Magnus, the most obvious thing to do was to use his abilities to appear directly to the Emperor, not only allowing the essential truth of his news to be communicated, but also showing his father how skilled he was and how right he was to advocate the use of the complex psychic techniques that (to Magnus) lesser minds referred to as sorcery. Magnus therefore undertook a great psychic journey, transmitting his astral self into the very Warp, breaching a conduit of the Eldar Webway (unknowingly allowing daemons to enter behind him), and finally forcing open and passing through the very gate of the nascent Imperial Webway itself, appearing in astral form in the Imperial Dungeon. This action, which Magnus believed would vindicate him in the eyes of the Emperor, had damned him. By using psychic techniques, he had betrayed the wishes of the Emperor, and his very actions betrayed the Emperor's hopes. Not only had Magnus's breaching of the Webway and the Imperial Gate to it irrevocably damaged the technology, killed thousands in related accidents and psychic flashpoints, and left the Imperial Palace open to warp intrusion, but his choice to and manner of doing so had forever removed him from the Emperor's plan to crown Magnus himself upon the Golden Throne, to act as guardian and guide to humanity as they moved into the Webway. As the Emperor turned to regard Magnus sadly, the Primarch of the Thousand Sons achieved horrified understanding of this doom in an instant, and vanished. [1c] Other accounts state that the Emperor became enraged at the ruination of his Great Work and ignored Magnus's warning, instead banishing him from his sight. [7] Note that Magnus had no way of knowing this ahead of time - the webway gate project was top secret.

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