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Games Workshop Warhammer 40k - Kill Team Killzone: Sector Mechanicus Black 99120199087

£9.9£99Clearance
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About this deal

The Sector Mechanicus Killzone Environment is an expansion for Kill Team – in the packed box, you’ll find a gameboard, scenery, and exclusive rules that use the unique nature of Sector Mechanicus terrain to introduce dangerous new missions and powerful effects to your games. Still, it would have been nice to see them reproduced here with more general rules for spaceship and shrine battles. This book reprints each Killzone’s narrative/backstory content – these were 8-page pamphlets with 5ish pages of content in the the first printing – as well as the rules content for its missions, random effects, and tactics. While GW were kind enough to send us a copy of Pariah Nexus to review, I bought a copy of Killzones myself for review. These are over the ground pipelines for plasma, what you can see below is included two times in the box.

One of these is always “no affect” (which is extremely lame, but more on that in a bit), and the other five are loosely themed to represent disparate effects the killzone can have on combatants. Each Killzone also has four missions associated with it, two for Narrative Play and two for Matched Play.

cm, that is roughly the size of what a trading card game takes up (the two player mats for Magic are around 60x60 cm) and can be played on the regular folding tables.

Included are enough components to build an Alchomite Stack (a series of chimneys evoking the thick, acrid atmosphere of industry), a Ferrotonic Furnace (an enormous silo filled with toxic chemicals – or worse) and 2 sets of Plasma Conduits. There is lot of potential for kit bashing and conversions, simply by rearranging or mixing these kits, without the use of cutting or saw. Most of these interact directly with the terrain features, such as being able to swing the crane at someone (which rules), though some are more generic or apply to specific specialisms, such as Comms specialists on Wall of Martyrs killzones being able to impact rolls to end the game.The Sector Mechanicus terrain is some of the most versatile terrain GW has ever made and being forced to build it in specific ways to get mediocre in-game benefits is a crime.

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