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Pass Out: The Adult Drinking Game

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Anti-Choking Game advocates say children also post how-to videos on other platforms, including Facebook and Snapchat. On Nov. 3, 2017, in response to a request for comment from TIME, Facebook said it had been investigating the issue for the last 15 months, after hearing rumors about the Choking Game, but did not find any related videos on its platform. Snapchat, an app that sets itself apart through the impermanence of its video and photo messages, did not comment. While the player is in the “Bar,” he must continue to play the game, (i e., he must take a drink when another player lands on “All Drink,” or when another player lands on a square the same color as his marker.) That’s a harder message to spread when millions of videos referencing the Choking Game are so easily accessible online, and children continue recording their dangerous experiments. As each player makes a complete revolution around the board and passes the “START HERE” square, he may take a “PINK ELEPHANT” card. The object of the game is to collect as many “PINK ELEPHANT” cards as possible. The first player to collect 10 “PINK ELEPHANT” cards is declared the winner. As the player collects his “PINK ELEPHANT” card, he must read aloud the tongue twister printed thereon. If the player makes a mistake in the reading of the card, he niust take a drink, and try again. Each subsequent time the player errs in reading the card, he niust take an additional drink. If the player, after 5 attempts, cannot read the card correctly, he nevertheless retains the “PINK ELEPHANT” card and the game continues. Players who read the “PINK ELEPHANT” card correctly on the first try, of course, retain the card. More than four players may play PASS-OUT. Extra players may choose a partner (i.e. Red, Blue, Green or Yellow marker) and play the game on that marker, taking the number of drinks, following PASS-OUT card instructions, etc However, extra players must choose a marker before the beginning of the game and cannot change to any other partner during the game.

During the game players may not smoke unless they land on a “Light-Up” square, or unless another player draws an “All Light-Up” card. (A player landing on a “Light-Up” square or drawing a “Light-Up” card, may, if he wishes, decline to smoke.) If a player “lights up” without landing on a “Light-Up” square or drawing a “Light-Up” card, he must pay a penalty of 7 drinks. Add in the fact that a child’s brain is still developing, and experts say preteens and teens are uniquely susceptible to the lure of the Choking Game. “The ability to think about and anticipate the future consequences and act is something that develops gradually,” says Temple University psychology professor Laurence Steinberg. “An 11-year-old, first of all, doesn’t realize what could happen. And even if he could realize what could happen, he’s probably not imagining it could happen to him.” It is a very difficult diagnosis to make but investigation is key,” says Priya Banerjee, a forensic pathologist in Rhode Island. The only clear sign of a suicide is if a note is left behind, but there are other ways to decipher what happened. Choking Game players are more likely to be found with their feet or knees on the ground. Investigators might also look for previous markings on the top of bedframes to see whether the Choking Game has been played before. The game may also be played on a time basis The pla1er with the most “PINK ELEPHANT” cards at the end of a specified amount of time is the winner. The Choking Game’s origins are murky, but anecdotal evidence suggests children have been playing versions of it since at least the 1930s. (Some experts say it’s been around as long as kids have been curious.) It’s been known by different names —“Pass-Out Challenge,”“Flatliner,”“Space Monkey”— but the goal has remained the same: get high through temporary asphyxiation. While some may draw a connection between the Choking Game and autoerotic asphyxiation, a sexual act involving the deprivation of oxygen to stimulate arousal, experts believe that in the case of these children, it’s more about seeking a sense of euphoria.PASS-OUT may be played by two, three, or four players. Each of the players begins the game with a playing marker of a different color on the corner square marked “START HERE.” Each player also starts the game with a drink of his choice.

For two weeks after his death, Pope kept Garrett’s bedroom door shut. When she finally walked inside, she wept and apologized to him. “I said, ‘I’m so sorry. I’m so sorry, buddy. But I’m going to make it up to you,’” Pope recalls. The Choking Game’s instructions were once spread through word of mouth and carried out in pairs or groups, with one child squeezing air out of another but stopping just short of the danger point. Now, with millions of how-to videos on asphyxiation only a finger’s tap away, kids are more likely to play the so-called game alone, choking themselves in their bedroom with their own belts and shoelaces, advocates say. Without the safeguard of a fellow player, what was intended as a momentary high can easily turn fatal. “It’s gotten more extreme,” Rogg says.

‘I Wish I Had Kissed Him Goodbye’

Considering its wide appeal at the time—Bobbie remembers her own mother owning the game when she and Frank first met, in 1972—it’s notable that Pass-Out isn’t better-known among modern gamers. This certainly has something to do with its pre-digital heyday, but you also have to wonder if the shifting public perceptions surrounding drinking have something to do with its current obscurity. Bresee got a sobering taste of this in 1991, when a Florida-based civic group accused the game of causing the death of a 16-year-old girl. (Medical examiners could not conclusively prove that alcohol was a factor in her death, and no legal action was taken.) The game, then and now, is plastered with warnings prohibiting minors from playing it. You have to look at all the physical evidence on the scene, and then you have to sit and ask the hard questions [to parents],” says Lancaster County Coroner Karla Knight Deese, who was trained to recognize Choking Game deaths by the South Carolina Coroner’s Association. That training helped her determine that Garrett Pope did not commit suicide. “It’s a very delicate process,” she says. ‘I Have to Keep Busy’ A drink does riot mean a full glass or even an ounce. A DRINK in the PASS-OUT game is measured by the amount the individual player wants to take It can be a sip, a swig, or a big drink. However, players cannot skip a drink during the playing of the game. (Unless, of course, they draw a “Skip A Drink” card.)

About 10,000 students have gone through the program since its implementation. No other child in the school district has died by accidental hanging or strangulation since, according to Bleak and Jennifer Wood, who recently retired as the district’s director of secondary education. They credit that success to education. “It’s dangerous for us to ignore it and just let YouTube show them how to do it,” Wood says. “Knowledge is power. We just feel good that we’re not ignoring this.” The game continues with player No. 1 roIling the dice, moving fiom the square on which he has stopped to the square indicated by the roll of the dice. ‘and then following the directions on that square. If a player lands on the “Go To Bar” square he must move diagonally across the board, directly to the “Bar.” Player does not collect a “PINK ELEPHANT” card. If a player draws a PASS-OUT card that says “Go To Bar,” he is to travel around the board to the “Bar.” (If he passes the “START HERE” square, he may take a PINK ELEPHANT card.) Player may leave the bar on his next turn, if he has a “Gct Out Of Bar Free” card, or by finishing his drink. If the player chooses to throw the dice, he must throw a 7 or 11 to get out of the “Bar “ If the player in the ‘Bar” does not throw a 7 or 11 on his first, second or third turn, he must leave the “Bar” on his third turn by taking the number of drinks and moving the number of squares indicated by the roll of the dice. There are 30 “PINK ELEPHANT” cards As each player travels around the board and passes the “START HERE” square, he may take a “PINK ELEPHANT” card and read the to.igue twister printed thereon If the player makes a mistake in the reading of the card, he must rake a drink from his glass; and each subsequent time the player errs in reading the card he must take an additional drink, If the player, after 5 attempts, cannot read the card correctly, he nevertheless retains the “PINK ELEPHANT card, and the game continues.Bresee, who’s best known for his work as a radio host and historian, started off small, selling Pass-Out directly to retailers in his native Southern California. By the late ‘60s, it had blown up, both on college campuses and with members of the American military, to whom Bresee marketed directly via hosting gigs on the Armed Forces Radio Network. He also advertised in publications like Playboy (Bobbie, an actress, is a former Bunny), whose readership was pretty much the perfect target ( “The nationwild party-drinking game that’s stimulating spree-loving guys & gals everywhere”). The player with the RED marker begins the game by throwing the dice and moving the number of squares indicated by the roll. The prayer must then do what is indicated by the square on which he lands (i.e., if player rolls a 6 and lands on “Take A Drink,” he must then take a drink from his glass. If the player lands on “All Drink,” each of the players must take a drink. If the player lands on “Blue Take A Drink,” the player using the blue marker must take a drink, etc.) In 2014, the program—which consists of a 8-minute video and PowerPoint presentation—was adopted for the first time by the Iron County School District in Utah after four children in the district died from playing the Choking Game in a three-year period. Two of the deaths in 2011 were weeks apart. All four children had played the game alone, according to Cedar City police detective Mike Bleak, who was involved in the investigations and urged school leaders to implement Rogg’s program. “It breaks my heart to have to investigate dead kids,” he says. “If I could prevent that, I’m in.” The “ pass out board game pink elephant cards” is a fun and easy to learn card game that can be played by two players. It’s great for parties, family gatherings, or just as a light-hearted way to pass the time.

Those verbal challenges— “Amos Ames the amiable astronaut aided in an aerial enterprise at the age of eighty-eight”—are doled out to players via “Pink Elephant” cards, a cheeky reference to the hallucinatory beasts synonymous with drunkenness (see, for reference, a bottle of Delirium Tremens beer). The object of Pass-Out is to collect ten of these cards before anyone else, which stretches out gameplay in a way that all but guarantees a hangover. But, as Bobbie Bresee, Frank’s wife of 42 years, puts it, “All you have to do is go around the board once and you’re drunk.” (Her preferred drink to play with, in the early days, was a Greyhound: vodka and grapefruit juice over ice.) When it comes to getting the whole family involved in an entertaining activity, you can't beat board games. Get your hands on all-time classics such as Jenga, Monopoly and Cluedo and get the ball rolling on some fun family time. We even have junior versions of these games and an array of brain games to get your kids thinking and help sharpen their minds. Family board games

‘It’s Dangerous for Us to Ignore It’

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